Kitkit game in historical context
Various types of tables or courts are cut for playing Ekka-Dokka (An Ancient game of chasing dreams) or Kitkit. Three dots are drawn diagonally inside the quadrangular cells, then a dot is drawn in the middle along these three dots to form six cells. Depending on the region this house may be of different types. The names of these houses are - Ekka, Dokka, Ace, Chauka, Panja, Chakka etc. The player makes a muffled incessant chirping noise as he traverses the rooms and moves from room to room by pushing open with one foot. After crossing all the houses in this way, the player turns back towards the houses and throws the opener over his head. The room that the opener falls into becomes his 'bought' room and the player can rest in that room. In this way, the house that can 'buy' wins.